unbindall //mem & fps settings seta com_soundmegs "32" seta com_hunkmegs "384" seta com_maxfps "125" seta com_zoneMegs "32" //binds // generated by ET, do not modify unbindall bind TAB "+scores" bind ENTER "kill" bind ESCAPE "togglemenu" bind SPACE "+sprint" bind , "toggle cg_drawfps" bind . "toggle cg_lagometer" bind 1 "weaponbank 1" bind 2 "weaponbank 2" bind 3 "weaponbank 3" bind 4 "weaponbank 4" bind 5 "weaponbank 5" bind 6 "weaponbank 6" bind 7 "weaponbank 7" bind ` "toggleconsole" bind a "+moveleft" bind b "+zoom" bind c "+prone" bind d "+moveright" bind e "weaponbank 2" bind f "weaponbank 5" bind g "weapalt" bind h "+mapexpand" bind i "vsay_team needammo" bind j say"^7chans of mAx ^$(^7in+s ofc^$)^7:#I_am_a_leet #1337 #l33t.only #team-world #4hsperkill #me>u #me = hs #whine #my_cfg_make_hs #Qpad_change_my_life #pffffffffffffffffffffffffff" " bind k say"^7#fk.gaming" bind m say"^4Jean ^7la ^1truite ^6a encore frappe , gg a lui!!!!:p^7" bind l "openlimbomenu" bind n "weaponbank 7" bind o "vsay_team ftreviveme" bind p "+mapexpand" bind q "weaponbank 3" bind r "weaponbank 6" bind s "+back" bind t "messagemode" bind u "messagemode3" bind v "mp_quickmessage" bind w "+forward" bind y "messagemode2" bind ~ "toggleconsole" bind CAPSLOCK "+speed " bind ALT "+stats" bind CTRL "+movedown" bind SHIFT "+reload" bind INS "setspawnpt 0; echo ^1[^7default^1]" bind DEL "setspawnpt 1; echo ^1[^7axis/ammohuone^1]" bind PGDN "setspawnpt 5; echo ^1[^7command post/lower warehouse^1]" bind PGUP "setspawnpt 4; echo ^1[^7forward hut^1]" bind HOME "setspawnpt 3; echo ^1[^7allied spawn (goldrush)^1]" bind END "setspawnpt 2; echo ^1[^7allies^1]" bind F1 "vote yes" bind F2 "vote no" bind F3 "ready" bind F4 "notready" bind F11 "autoscreenshot" bind F12 "autorecord" bind KP_ENTER "mp_fireteamadmin" bind MOUSE1 "+attack" bind MOUSE2 "+moveup" bind MOUSE3 "+activate" bind MWHEELUP "weaponbank 4" bind MWHEELDOWN "weaponbank 1" //class binds bind F5 "class s 4; echo ^7.^0Panzerfaust" bind F6 "class m 1; echo ^7.^0medic" bind F7 "class e 1; echo ^7.^0engi" bind F8 "class f 1; echo ^7.^0field ops" bind F9 "class e 2; echo ^7.^0engi^7.^0rifle" //spawn points bind INS "setspawnpt 0; echo ^1[^7Default^1]" bind DEL "setspawnpt 1; echo ^1[^7Axis/ammohuone^1]" bind END "setspawnpt 2; echo ^1[^7Allies^1]" bind HOME "setspawnpt 3; echo ^1[^7Allied Spawn (Goldrush)^1]" bind PGUP "setspawnpt 4; echo ^1[^7Forward Hut^1]" bind PGDN "setspawnpt 5; echo ^1[^7Command Post/Lower Warehouse^1]" //sound settings seta s_wavonly "0" seta s_defaultsound "0" seta s_mixPreStep "0.05" seta s_mixahead "0.2" seta s_khz "22" seta s_doppler "1" seta s_separation "0.5" seta s_musicvolume "0" seta s_volume "0.3" //mouse movement seta cg_runroll "0.0000" seta cg_runpitch "0.0000" seta cg_bobup "0.000" seta cg_bobroll "0.000" seta cg_bobpitch "0.000" seta cg_bobyaw "0.000" seta m_yaw "0.022" seta m_pitch "0.0151" seta in_mouse "-1" seta m_filter "0" seta cl_freelook "1" seta cl_mouseAccel "1.3" seta sensitivity "5" //net settings seta rate "25000" seta snaps "40" seta cl_timenudge "0" seta cl_maxpackets "100" seta cl_packetdup "1" seta cl_wwwDownload "1" seta cl_allowDownload "0" seta fireteamAlpha "0.65" //blood seta cg_blinktime "100" seta cg_showblood "0" seta cg_bloodDamageBlend "0" seta cg_bloodTime "0" seta cg_bloodflash "0" //crosshair seta cg_crosshairAlphaAlt "1.0" seta cg_drawCrosshair "5" seta cg_crosshairpulse "0" seta cg_crosshairSize "40" seta cg_crosshairHealth "1" seta cg_crosshairColorAlt "white" seta cg_crosshairAlpha "1.0" seta cg_crosshairColor "white" //hud settings seta cg_drawGun "1" seta cg_popuplimbomenu "0" seta cg_complaintPopUp "0" seta cg_autoaction "0" seta cg_drawTeamOverlay "2" seta cg_drawCrosshairNames "1001.0" seta cg_drawCompass "1" seta cg_fov "105" seta b_popuptime "0" seta cg_drawFPS "1" seta cg_drawReinforcementTime "1" seta cg_lagometer "1" seta cf_wtopshots "1.0" seta cf_wstats "1.2" seta cg_noVoiceText "0" seta cg_noVoiceChats "0" seta cg_teamChatsOnly "0" seta cg_drawRoundTimer "1" //some misc tweaks & settings seta cg_coronafardist "0" seta cg_fastSolids "0" seta cg_vertexlight "1" seta cg_noTaunt "0" seta cg_deferPlayers "1" seta cg_coronas "1" seta cg_teamChatHeight "8" seta cg_teamChatTime "5000" seta cg_cycleAllWeaps "1" seta cg_stereoSeparation "0.4" seta cg_zoomStepFG "10" seta cg_zoomStepSnooper "5" seta cg_zoomStepBinoc "3" seta cg_zoomDefaultFG "55" seta cg_zoomDefaultSnooper "40" seta cg_zoomDefaultBinoc "22.5" seta cg_zoomstepsniper "2" seta cg_zoomDefaultSniper "20" seta cg_zoomfov "22.5" seta cg_announcer "1" seta cg_useWeapsForZoom "1" seta cg_drawBuddies "1" seta cg_selectedPlayer "2" seta cg_marktime "0" seta cg_drawCrosshairPickups "1" seta cg_viewsize "100" seta cg_autoactivate "1" seta cg_predictItems "1" seta cg_voiceSpriteTime "6000" seta cg_cursorHints "1" seta cg_descriptiveText "1" seta cg_quickMessageAlt "1" seta cg_drawNotifyText "1" seta cl_doubletapdelay "0" seta cg_autoswitch "0" seta cl_run "1" seta cl_punkbuster "1" seta cg_wolfparticles "0" seta cg_simpleItems "1" seta cg_lodbias "2" seta cg_lodscale "5" seta cg_shadows "0" seta cg_printObjectiveInfo "1" seta cg_drawWeaponIconFlash "0" seta cg_gibs "0" seta cg_brassTime "0" seta cg_atmosphericEffects "0" seta cg_drawsmallpopupicons "1" seta cg_weaponcycledelay "0" seta cg_noAmmoAutoSwitch "1" seta cg_autoreload "0" seta logfile "1" seta r_cache "1" //graph settings seta r_lastValidRenderer "Radeon 9800 x86/SSE2" seta r_highQualityVideo "0" seta r_normallength "0.5" seta r_trisColor "1.0 1.0 1.0 1.0" seta r_primitives "0" seta r_railSegmentLength "32" seta r_railCoreWidth "1" seta r_railWidth "16" seta r_facePlaneCull "1" seta r_swapInterval "0" seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST" seta r_finish "0" seta r_dlightBacks "1" seta r_drawSun "0" seta r_ignoreGLErrors "1" seta r_flares "0" seta r_lodbias "2" seta r_lodCurveError "250" seta r_ignoreFastPath "0" seta r_subdivisions "4" seta r_simpleMipMaps "1" seta r_customaspect "1" seta r_customheight "1024" seta r_customwidth "800" seta r_oldMode "" seta r_detailtextures "1" seta r_rmse "0.0" seta r_roundImagesDown "1" seta r_glDriver "opengl32" seta r_allowExtensions "1" seta r_ext_compressed_textures "1" seta r_ext_gamma_control "1" seta r_ext_multitexture "1" seta r_ext_compiled_vertex_array "1" seta r_glIgnoreWicked3D "0" seta r_ext_ATI_pntriangles "0" seta r_ati_truform_tess "0" seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR" seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR" seta r_ati_fsaa_samples "0" seta r_ext_texture_filter_anisotropic "0" seta r_ext_NV_fog_dist "0" seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" seta r_ext_texture_env_add "1" seta r_texturebits "32" seta r_colorbits "32" seta r_stereo "0" seta r_stencilbits "8" seta r_depthbits "24" seta r_mode "6" seta r_smp "0" seta r_clamptoedge "0" seta r_picmip "0" seta r_picmip2 "1" seta r_fullscreen "1" seta r_fastsky "1" seta r_dynamiclight "0" seta r_overBrightBits "0" seta r_ignorehwgamma "0" seta r_gamma "2" seta r_MapoverBrightBits "3" seta r_displayrefresh "85" seta r_intensity "1.2" //name seta name "shewie.cfg" //etpro seta b_popuptime "0" seta b_althud "2" seta b_althudflags "2" seta b_hitsounds "1" seta b_drawranks "0" seta b_drawclock "1" seta b_hudYoffset "10" seta b_fireteamAlpha "0.45" vid_restart